
As long as there have been MMOs, there’ve been dice. Not actual in-game dice, mind you; instead, we’ve been looking over our characters’ shoulders while virtual dice are rolled behind the scenes to determine our accuracy. Although skill-based first-person combat has crept into the genre with match-based games like CrimeCraft, real-time FPS combat hasn’t made its way into a truly open-world MMO like WoW or Champions Online. ... |
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